The case is that I have a CCLayer created with cocosBuilder, and there are children added either programmatically or initially using the builder. I am not sure if the children would be released correctly if I do not remove all of them manually.
Cocos2d-x: should all the added children be removed MANUALLY when deallocing a CCNode object
304 views Asked by Sivda At
2
But I think we should remove them if we are adding them to the main game layer very frequently . As with time there will be lots of them waiting to be removed,which may increase memory usage.