CMake - usd_from_gltf - Error could not load cache

1k views Asked by At

I've trying to build https://github.com/google/usd_from_gltf. Since I am not experienced with CMake and Visual Studio I followed the instructions and managed to work after some fixes.

Now I am stuck in an issue that does not look like a problem related to the package. I got this error in my log.txt:

cmake H:\usd_from_gltf-master -DCMAKE_INSTALL_PREFIX=H:\UFG-CP37 -DCMAKE_PREFIX_PATH=H:\UFG-CP37 -DUSD_DIR=H:\USD-CP27 -DCMAKE_GENERATOR_PLATFORM=x64
-- Selecting Windows SDK version 10.0.17763.0 to target Windows 10.0.19041.
-- Configuring done
-- Generating done
-- Build files have been written to: H:/usd_from_gltf-master
cmake --build . --config Release --target install -- /m
Error: could not load cache

I wonder if this problem is related to the package versions. Feels like a problem related to my computer itself. Maybe someone can clear this a bit for me. I have seen some SO questions and some related to the build tree, but I am unsure about this.

Windows 10 x64 | USD 21.02 built using Python2.7 | usd_from_gltf using Python3.7 | Visual Studio 2017

My command was:

H:\usd_from_gltf-master>python ./tools/ufginstall/ufginstall.py H:/UFG-CP37 H:/USD-CP27 --testdata

Where as H:/UFG-CP37 I want it to be built and USD-CP27 is my USD Build.

0

There are 0 answers