How can I continue the game when the player clicks on the mouse? I tried making a huge rectangle and then
if rectangleRect.collidepoint(mousex,mousey):
blablablabla
I know for sure it can be done much easier, but I don't know how. Anyone got some suggestions?
Actually you should try:
Use a
while
loop and someif
andelif
staements to help continue the game as proceeded. You should make a class for the rectangle to make the creation easier and smoother. And to keep the rectangle from doing weird stuff, remember to use: