I'm trying to use the new SwiftUI OutlineGroup
to display an expandable tree. I tried this in my app's ContentView
:
struct ContentView: View {
@EnvironmentObject var store: MyDataStore
var body: some View {
List {
OutlineGroup(store.navRoot, children: \.children) { item in
Text(item.name)
}
}
}
The code for the store and the command handler that tries to change the tree data:
// Clicking menu button calls this
private func newProject() {
var new = LeftNavNode(id: UUID(), name: "Foo")
store.navRoot.children!.append(new)
}
...
class MyDataStore: ObservableObject {
@Published var navRoot = LeftNavNode(id: projectsID, name: "Projects",
children: [
LeftNavNode(id: UUID(), name: "Project1"),
LeftNavNode(id: UUID(), name: "Project2")
])
}
struct LeftNavNode: Identifiable {
let id: UUID
let name: String
var children: [LeftNavNode]? = nil
}
It works to display static data, but when I add an item to the tree, I get an error. The state changes, the view re-renders, and I get this:
2020-09-20 15:08:24.991604-0400 MyArchives[32728:584579] [General] NSOutlineView error inserting child indexes <_NSCachedIndexSet: 0x600000760ea0>[number of indexes: 1 (in 1 ranges), indexes: (3)] in parent 0x0 (which has 1 children).
How do you change the tree model without crashing?