Im trying to make my skcameranode be centered on the y axis of my scene. (Im using xcode and spritekit as game technology.
In swift the code would be : cameranode.position.y = size.height / 2
Any ideas how i can do this in objective c?
Im trying to make my skcameranode be centered on the y axis of my scene. (Im using xcode and spritekit as game technology.
In swift the code would be : cameranode.position.y = size.height / 2
Any ideas how i can do this in objective c?