I am using cocos2d v0.99.5 and iOS deployment target is 5.0
when i run my app with Xcode 5.0 in iOS-7.0/5.0 simulator it is working fine. and i run with Xcode 5.0 in iOS-6.1/6.0 simulator not working. i checked with breakpoint, it is crashing at the below code:
CCLabelTTF *mainGameTitle = [[CCLabelTTF alloc] initWithString:@"REGULAR PACK" dimensions:CGSizeMake(40, 50) alignment:UITextAlignmentLeft fontName:@"Arial Rounded MT Bold" fontSize:20];
and it shows like this:
When i write:
CCLOG(@"font names ====> %@",[UIFont familyNames]);
In this line also "EXC_BAD_ACCESS" error occur in iOS-6.0 and 6.1.
I tried with CCMenuItemFont, this one also shows the above crash.
it is Working in 7.0 and 5.0 simulator/device. What is this issue? please help me?
Edit:
I tried with another method i.e
CCLabelTTF *mainGameTitle = [CCLabelTTF labelWithString:@"REGULAR PACK" fontName:@"Arial Rounded MT Bold" fontSize:20];
again i got same above UIFont issue in labelWithString:fontName:fontSize method.
you use the CCLabelTTF method that is already Deprecated.see below screen shot