I have a paintComponent method in a different class that extends JPanel:
@Override
public void paintComponent(java.awt.Graphics g) {
super.paintComponents(g);
java.awt.Graphics2D g2 = (java.awt.Graphics2D) g;
g2.setRenderingHint(java.awt.RenderingHints.KEY_ANTIALIASING, java.awt.RenderingHints.VALUE_ANTIALIAS_ON);
try {
Draw.invoke(Main.newInstance(), g2);
} catch (SecurityException | IllegalAccessException | IllegalArgumentException | InvocationTargetException | InstantiationException ex) {
System.out.println("err");
}
System.out.println("Paint!");
g2.dispose();
}
And I'm attempting to repaint in a different class :
while (running) {
long now = System.nanoTime();
delta += (now - lastTime) / ns;
lastTime = now;
if (delta >= 1) {
try {
Update.invoke(Main.newInstance());
} catch (InstantiationException | IllegalAccessException | IllegalArgumentException | InvocationTargetException ex) {
Logger.getLogger(Delta.class.getName()).log(Level.SEVERE, null, ex);
}
gp.validate();
gp.repaint();
updates++;
delta--;
}
frames++;
if (System.currentTimeMillis() - timer > 1000) {
timer += 1000;
System.out.println("FPS: " + frames + " Ticks: " + updates);
avgUpdates = updates;
updates = 0;
avgFrames = frames;
frames = 0;
}
}
The update method does execute properly but the repaint method doesn't seem to work properly