I’m making a 2.5D game, and the ground will be flat like regular 3D games, and I’ll have sprites standing up to make it 2.5D. I want to use tile sheets to do this, and I don’t want to make a million tile maps in the scene, with prefabs or otherwise, so I was wondering if there is any way to use my tileset to make a “sprite” in Unity.
If not, could you link me to some software where I can use tile sets to make a image?