Can't build a game on Web Player

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My 2D game works well on Android and iOS. If I export it as WebGL build and open it on the browser, the browser is blocked. If I export it as a Web Player build, the build fails with the following errors in the console:

  • newpos < pos+kCompressAlign
  • AlignBytesCompress(byteStart) == byteStar

What can I do to resolve this?

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