In my multiplayer iOS game, one player has to be the "host" and decide on certain game settings. When he invites friends via GC, it's clear that he is in the driver's seat, however when people are brought together by automatch, I need to do a draw-straw procedure to bring just one to the dialog of making the choices. Right now I have no clue how I can tell an automatched connection from a setup that was initiated clearly by one side. Any ideas whether it can be deducted from certain API behaviours? I thought that the didFindMatch call always comes back with at least one invited player already if it was not purely automatched (that is at least an observation), however the documentation does not clearly confirm that and states that it maybe initially empty.
Can I tell an iOS Gamecenter automatch from an explicit invitation?
322 views Asked by habitoti At
1
There are 1 answers
Related Questions in IOS
- Attempting to bind Guzzle Curl Client to Laravel's Service Container -- then Type Hint the Client Fails when attempting to __construct()
- Can not access the 3rd table in laravel 5 in 3 tables have relationships
- No laravel sync folders in homestead vagrant on windows
- How to use where date(timeline) in Laravel Query Builder
- Laravel Eloquent "Many-to-Many-to-One ?"
- Laravel: Locale Session: Controller gets Parameter to change it but it cant. U have to hardcode it
- Stopping an infinite loop process in vagrant
- Insert multiple rows in Laravel
- laravel full-text search with multiple keywords together
- Laravel : Saving a belongsToMany relationship
Related Questions in SDK
- Attempting to bind Guzzle Curl Client to Laravel's Service Container -- then Type Hint the Client Fails when attempting to __construct()
- Can not access the 3rd table in laravel 5 in 3 tables have relationships
- No laravel sync folders in homestead vagrant on windows
- How to use where date(timeline) in Laravel Query Builder
- Laravel Eloquent "Many-to-Many-to-One ?"
- Laravel: Locale Session: Controller gets Parameter to change it but it cant. U have to hardcode it
- Stopping an infinite loop process in vagrant
- Insert multiple rows in Laravel
- laravel full-text search with multiple keywords together
- Laravel : Saving a belongsToMany relationship
Related Questions in GAME-CENTER
- Attempting to bind Guzzle Curl Client to Laravel's Service Container -- then Type Hint the Client Fails when attempting to __construct()
- Can not access the 3rd table in laravel 5 in 3 tables have relationships
- No laravel sync folders in homestead vagrant on windows
- How to use where date(timeline) in Laravel Query Builder
- Laravel Eloquent "Many-to-Many-to-One ?"
- Laravel: Locale Session: Controller gets Parameter to change it but it cant. U have to hardcode it
- Stopping an infinite loop process in vagrant
- Insert multiple rows in Laravel
- laravel full-text search with multiple keywords together
- Laravel : Saving a belongsToMany relationship
Related Questions in INVITATION
- Attempting to bind Guzzle Curl Client to Laravel's Service Container -- then Type Hint the Client Fails when attempting to __construct()
- Can not access the 3rd table in laravel 5 in 3 tables have relationships
- No laravel sync folders in homestead vagrant on windows
- How to use where date(timeline) in Laravel Query Builder
- Laravel Eloquent "Many-to-Many-to-One ?"
- Laravel: Locale Session: Controller gets Parameter to change it but it cant. U have to hardcode it
- Stopping an infinite loop process in vagrant
- Insert multiple rows in Laravel
- laravel full-text search with multiple keywords together
- Laravel : Saving a belongsToMany relationship
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Popular Tags
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
I had this same question and have eventually concluded that the only way was to track and message this myself.
In my case, the initiator side tracks how the game was started, and sends that information as part of the initial messaging sequence that is used to setup the game.
It is a shame that the API doesn't appear to provide this information as it seems to be useful and should be readily available to Game Center.