So I am working with Protobufs in .NET and I am trying to incorporate them with a buffer pool and AsyncSocketEventArgs pool. The buffer pool assigns sections of a huge byte array to the event args.
So, the problem, I can't figure out a way to have Protobufs serialize directly onto one of my buffers. Instead all methods appear to serialize onto there own buffers, which wastes time/memory... Any way to do what I'm looking for?
EDIT: I have created a proto scheme and I generate messages that contain deltas not entirely serialized classes, so I believe using the attributes/Serializer class won't help me. I want to write the bytes directly into one of my buffers. I believe MemoryStream, from what I have read will still just point to a created byte array, which will still waste a lot of time/memory.
Use a memory stream