C++ Memory allocation with operator new: What are the methods of detecting and processing allocation errors?

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In previous programs I have used the following code to check for memory allocation failures, usually without thinking about alternatives:

int* p_int = new int[10];
if(!p_int)
{
    // We failed, so exit
    return EXIT_FAILURE;
}

This method is also documented here.

I found here a reference for the syntax:

 p_int = (nothrow) new int[10];

Which suggests that if the programmer does not include the nothrow "argument" to new, then the check for nullptr is invalid? Is this correct? Or is it OS dependent?

As I understand it, there is little point putting new in a try-catch block unless you can actually recover from it because of the overhead associated with this. Is this also correct?

2

There are 2 answers

3
Cory Kramer On

Checking for nullptr after a new is useless because a failed new does not set the pointer to nullptr

int* p_int = new int[10];
if(!p_int)
{
    // error handling
}

Rather a failed new will throw a std::bad_alloc, so if you want to try to deal with it, you need to try and catch

try
{
    int* p_int = new int[10];
}
catch (const std::bad_alloc& e)
{
    std::cout << "Allocation failed: " << e.what();
    // deal with it
}
2
SergeyA On

Yes, unless a no-throw version of new was used (and it was not overloaded to do something else!) it will never return null, and instead will throw an exception. And as for omnipresent check for null when dealing with pointers, this is usually a misguided thing. At most, it should be limited to debug builds. Since null pointers are just a narrow subclass of generally bad (non-dereferenceable) pointers, and they seldom appear in non-debug builds, checking for nulls is just CPU warm-up. For instance, library functions usually do not check their inputs for nulls.