I want to include Facebook's zstd into my Unity project targetting Android.
The contributors made it easily to build .dll
for .Net platform. But I can't make it work on the Android build, it only work on the Editor. Seems like the library depends on msvcr120.dll
or msvcr140.dll
so it can't be loaded on Android.
So I am looking for a way (or a keyword) to build .so
library so I can have it work on Android deployment. But the guide on the Google developer's page seems to build an .apk
with a grade project instead of just building the library from makefile
and some .h
, .c
files.