I am trying to add a rotate camera function with AVFoundation
to allow the user to toggle between the front-facing and back-facing cameras.
As shown in the code below, I've put in some println()
statements and all the values seem legit but the code always drops to the failed else-clause when testing CanAddInput()
.
I've tried setting the sessionPreset (which is in another function that initializes the session beforehand) to various values including AVCaptureSessionPresetHigh
and AVCaptureSessionPresetLow
but that didn't help.
@IBAction func rotateCameraPressed(sender: AnyObject) {
// Loop through all the capture devices to find right ones
var backCameraDevice : AVCaptureDevice?
var frontCameraDevice : AVCaptureDevice?
let devices = AVCaptureDevice.devices()
for device in devices {
// Make sure this particular device supports video
if (device.hasMediaType(AVMediaTypeVideo)) {
// Define devices
if (device.position == AVCaptureDevicePosition.Back) {
backCameraDevice = device as? AVCaptureDevice
} else if (device.position == AVCaptureDevicePosition.Front) {
frontCameraDevice = device as? AVCaptureDevice
}
}
}
// Assign found devices to corresponding input
var backInput : AVCaptureDeviceInput?
var frontInput : AVCaptureDeviceInput?
var error: NSError?
if let backDevice = backCameraDevice {
println("Back device is \(backDevice)")
backInput = AVCaptureDeviceInput(device : backDevice, error: &error)
}
if let frontDevice = frontCameraDevice {
println("Front device is \(frontDevice)")
frontInput = AVCaptureDeviceInput(device : frontDevice, error: &error)
}
// Now rotate the camera
isBackCamera = !isBackCamera // toggle camera position
if isBackCamera {
// remove front and add back
captureSession!.removeInput(frontInput)
if let bi = backInput {
println("Back input is \(bi)")
if captureSession!.canAddInput(bi) {
captureSession!.addInput(bi)
} else {
println("Cannot add back input!")
}
}
} else {
// remove back and add front
captureSession!.removeInput(backInput)
if let fi = frontInput {
println("Front input is \(fi)")
if captureSession!.canAddInput(fi) {
captureSession!.addInput(fi)
} else {
println("Cannot add front input!")
}
}
}
}
The problem seems to be the fact that the derived input from the devices found in the iteration do not actually match the input in the captureSession variable. This appears to be a new thing since all the code I've seen posted about this would find and remove the input for the current camera by iterating through the list of devices, as I've done in my code.
This doesn't seem to work anymore - well, at least not in the code I posted, which is based upon all the sources I've been able to dig up (that all happen to be in Objective C). The reason canAddInput() fails is that the removeInput() never succeeds; the fact that it doesn't issue the usual error about not being able to have multiple input devices is strange (since it would have helped with the debugging).
Anyway, the fix is to not remove the input on the derived input from the found device (which used to work). Instead, remove the input device that is actually there by going into the captureSession.inputs variable and doing a removeInput() on that.
To scrunch all that babble to code, here's what I did:
And that did the trick! :)