What is easiest way to do this:
on stage 400x400 I have rect 200x200, inside rect are few mc objects. I can drag & drop StartDrag and add 200x200 as limits for this movement, but how I can do that when drag obejct they can be "visible" just near the border of rect, in other words if I drag circle into 200x200 rectangle how to make "disappear" part of that circle when it touch the border of 200x200 rect?
You need to add a mask to the circle. Here would be an example for the above scenario: