Are Swing MouseMoved events dispatched in input order?

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I'm developing a small game engine in Java and I use Swing to collect input and display graphics. I'm having a strange bug with MouseMoved events and I'm wondering whether the EDT handles the inputs in a given order or not, to understand if something else is wrong with my code or not. I couldn't find any information online. This is my mouseMoved() method:

gameFrame.addMouseMotionListener(new MouseMotionAdapter() {
    @Override
    public void mouseMoved(MouseEvent e) {
        GameScene lastScene = null;
        synchronized (scenes) {
            if (scenes.size() > 0) {
                lastScene = scenes.get(scenes.size() - 1);
            }
        }
        if (lastScene != null && lastScene.isRunning()) {
            lastScene.mouseMoved((int) (e.getX() / scale), (int) (e.getY() / scale), cameraX, cameraY, scale);
        }
    }
});

According to System.nanotime() it runs in way less than a millisecond.

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