Animation transfer from Motionbuilder to Maya

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I'm querying values from Motionbuilder human Ik controls and keying those values inside Maya HumanIK, the animation came in perfectly except for the wrist part. I checked the values, they are accurate but the animation is different. Does anyone know why this happens? Can't figure it out. I tried in Maya versions 2016, 2017, 2018 btw I'm using Motionbuilder 2016

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