I tried making a carousel by watching a tutorial but I cannot get it to work for an event driven animation. Instead of animating it just updates the position to new location.
This does not happen if I use only one type of animation for transition, mentioning just one value to transform rotate instead of passing an expression.
const cards = ["tomato", "teal", "pink"]
const alpha = Math.PI/6
const Trans = () => {
const value = React.useRef(new Animated.Value(0)).current
const [toggled, setToggled] = React.useState(false)
const animationFn = () => {
Animated.spring(value, {
toValue: 1,
friction: 10,
useNativeDriver: true
}).start()
setToggled(toggled => !toggled)
}
const rotateOpen = (rotate) => {
return value.interpolate({
inputRange: [0, 1],
outputRange: ['0rad', `${rotate}rad`]
})
}
const rotateClose = (rotate, maxValues) => {
return value.interpolate({
inputRange: [0, 1],
outputRange: [`${maxValues}rad`, `${rotate}rad`]
})
}
return(
<>
{cards.map((card, index) => {
const rotate = toggled ? (index - 1) * alpha : 0
const maxValues = (index-1) * alpha
return (
<Animated.View key={card} style={{transform: [
{translateY: -50},
{translateX: -100},
{rotate: !toggled ? rotateOpen(rotate) : rotateClose(rotate, maxValues) },
{translateX: 100},
], borderRadius: 15, position: 'absolute', backgroundColor: card, height: 100, width: 200}} />
)
})}
<View style={{paddingTop: 100}}>
<TouchableOpacity onPress={() => { animationFn() }}>
<Text style={{fontSize: 30}}> Animate </Text>
</TouchableOpacity>
</View>
</>
)
}
Your interpolation values shouldn't change between the open and close functions. The animation library knows that when you go from 0 to 1, you're rotating the block "out" and then when you go from 1 back to 0, you're applying the same interpolation in reverse
so this code appears to work correctly for me: