This is in an extension of TextView. getTextSize()
and setTextSize()
are not overridden, I do not extend those methods. Programming in 1.6, API level 4.
The loop in this code causes size to be multiplied by 1.5 every time it iterates, e.g. if size initially reads 200 from getTextSize
, then setTextSize(size)
is called, getTextSize
called again reads back 300.
public void shrinkTest() {
float size = this.getTextSize();
while (size > 8) {
this.setTextSize(size);
size = this.getTextSize();
}
}
Why is this?
Heh, mixed units problem. Seems a little counterintuitive, but it's an easy fix. The default method
setTextSize(float)
assumes you're inputtingsp
units (scaled pixels), while thegetTextSize()
method returns an exact pixel size.You can fix this by using the alternate
setTextSize(TypedValue, float)
, like so:This will make sure you're working with the same units.