I'm trying to make a bounding rectangle around an ImageView for collision detection. Unfortunately, I can only find code for sprites and not ImageViews. Is there a way to make a rectangle that goes outside of an image for an ImageView? One of the ImageViews moves through animation while the other one stays still.
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Using imageViews for move animation isn't best idea. It takes too many resources. However you can set width and height of imageView to
WRAP_CONTENTand use sizes of ImageView as bounding rectIn your xml layout set android:layout_height and android:layout_width of your ImageView to "wrap_content". And when you need bounding rect of ImageView:
x, y, w ,h — required bounding rect in screen coordinates