android app dev screen size support

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I've read Android Multiple Screen Support and watch youtube tutorials regarding supporting different sizes of screen resolutions for android app.

What they commonly do is to create multiple drawable-xxxxx folders and layout-xxxxx folders and manually edit the GUIs, adjusting the images to their preferences. Atleast 4 copies of the original is manually made. I'm currently starting my android game app right now, what if I want to support multiple screen resolutions? Do I really need to manually create 4 other copies of my game? For instance I'm making a clone of Flappy Bird, do I need to re-engineer 4 copies of it to fit multiple screen sizes? Adjusting positions, sizes, and recalculating computations to fit the animations and such? Or is there an easy way out there? I've been searching and watching videos about screen supports, but all points to that multiple folders/xml/drawables.

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