I'm doing this simple "game engine" for cli pixel games creation, a68g game engine.
I have seen that in the lib/canvas.a68
file. Those 2 loops are making a error:
7 arr := new
1
a68g: lib/operators.a68: runtime error: 1: insufficient memory, in VOID closed-clause starting at "(" in line 3.
I tried to remove one of the loops, and the program run normally, regardless of the loop I remove.
Help :)
In the words of Marcel van der Veer: