So I'm having this issue where I need an event to fire at the very beginning of my application
public function Main() {
this.addEventListener(Event.ACTIVATE, onInit);
}
I've also tried Event.ADDED_TO_STAGE, but both seem to not be firing onInit at the right time... they fire too early. For example, on testing for IPhone it's firing when I still see the Default.png icon... I want it to fire when that "loading" phase is over.
Have you checked out this:
Look in the AIR API and not within the Events package. Here and here.