I have a camera which provides me UIImage with resolution of 1920x1080, I have implemented a system where I can add UITextViews as subviews and my goal is to add them to the original UIImage and export a final Image of the resolution of 1920x1080.
So the procedure I have been thinking about is this:
I add upperView over view.frame which is responsible of drawing all the textViews present on screen.
Then I want to add this view over the original UIImage scaling it proportionally
This is the code I implemented in order to do it:
func passingAndDrawingTextViews(textViews : [UITextView], viewPassed : UIView, inImage : UIImage) -> UIImage{
let scale = UIScreen.main.scale
UIGraphicsBeginImageContextWithOptions(viewPassed.frame.size, false, scale)
viewPassed.draw(CGRect(x: 0, y: 0, width: viewPassed.frame.width, height: viewPassed.frame.height))
//adding each textView
textViews.forEach { (textView) in
let textColor = textView.textColor
let textFont = UIFont(name: textView.font!.fontName, size: textView.font!.pointSize)
let textAlignment = textView.textAlignment
//alignment of the text
let paragraphStyle: NSMutableParagraphStyle = NSMutableParagraphStyle()
paragraphStyle.alignment = textAlignment
let textFontAttributes = [
NSAttributedString.Key.font: textFont,
NSAttributedString.Key.foregroundColor: textColor,
NSAttributedString.Key.paragraphStyle : paragraphStyle,
]
let rect = CGRect(x: textView.frame.minX + textView.textContainer.lineFragmentPadding, y: textView.frame.minY + textView.textContainerInset.top, width: textView.frame.width, height: textView.frame.height)
textView.text.draw(in: rect, withAttributes: textFontAttributes as [NSAttributedString.Key : Any])
}
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
UIGraphicsBeginImageContext(inImage.size)
let rect = CGRect(x: 0, y: 0, width: inImage.size.width, height: inImage.size.height)
inImage.draw(in: CGRect(x: 0, y: 0, width: inImage.size.width, height: inImage.size.height))
newImage!.draw(in: rect)
let result = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return result!
}
In the function I respectively pass the list of textViews, the upperView, and the originalImage.
But the problem is that the textView I get are stretched on the x axis. I don't know why this happens.
What I get:
What I want
the rect you are passing in this line :
is actually the size of screen it self so the image will strech to fill this rect. so make this :
the size of the image you are passing in.