I'm trying to add a custom UIToolBar to all of my keyboards with as little repetition. The way I'm currently doing it requires me to add the code to all my viewDidLoads and assign every textfield's delegate to the viewController I'm using. I have tried creating my own UIToolBar subclass but I find that I can't really do that when the target for my "Done" and "cancel" buttons are the self view. Does anyone have any suggestions for creating an easily reusable toolbar? Thanks in advance.
override func viewDidLoad() {
super.viewDidLoad()
var toolBar = UIToolbar()
toolBar.barStyle = UIBarStyle.Default
toolBar.translucent = true
toolBar.tintColor = UIColor(red: 76/255, green: 217/255, blue: 100/255, alpha: 1)
var doneButton = UIBarButtonItem(title: "Done", style: UIBarButtonItemStyle.Done, target: self, action: "donePressed")
var cancelButton = UIBarButtonItem(title: "Cancel", style: UIBarButtonItemStyle.Plain, target: self, action: "cancelPressed")
var spaceButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.FlexibleSpace, target: nil, action: nil)
toolBar.setItems([cancelButton, spaceButton, doneButton], animated: false)
toolBar.userInteractionEnabled = true
toolBar.sizeToFit()
stateField.inputAccessoryView = toolBar
stateField.delegate = self
Thanks to Glorfindel's suggestion and ncerezo's sample code I solved my problem using extensions.
Though I still need to call the code below on all of my textfields. I feel like there may be a better way without having to call the function on every textField, but for now this is definitely more reusable.