I am in the need to access, hide and modify scene content programmatically.
I do know that the content of a schene can be load via Model3D or RealityView (What is the difference between Model3D and RealityView in visionOS?)
I do know that I can modify the content at load time.
What I do not know is how to access the content on a later time, once it is loaded.
With scenekit or realitykit I can do that easily, how can I do that in visionOS?
On VisionOS with RealityKit, you could hold a reference to the scene content
Later when you load your content in RealityView:
With that you can access and modify any content via the
myContent
object.