I'm trying to set up some Unit testing for an android application and having a hard time getting access to my database. I copy the database from the assets directory to the system during first usage. Database is set up as following:
private class DBOpenHelper extends SQLiteOpenHelper {
private Context context;
public DBOpenHelper(Context context) {
super(context, DATABASE_NAME, null, 2);
this.context = context;
// Write a full path to the databases of your application
openDataBase();
}
// This piece of code will create a database if it’s not yet created
public void createDataBase() {
boolean dbExist = checkDataBase();
if (!dbExist) {
getReadableDatabase();
try {
copyDataBase();
} catch (IOException e) {
Log.e(this.getClass().toString(), "Copying error");
throw new Error("Error copying database!");
}
} else {
Log.d("DB", "Delete");
Log.i(this.getClass().toString(), "Database already exists");
}
}
// Performing a database existence check
private boolean checkDataBase() {
SQLiteDatabase checkDb = null;
try {
String path = DB_PATH + DATABASE_NAME;
checkDb = SQLiteDatabase.openDatabase(path, null,
SQLiteDatabase.OPEN_READONLY);
} catch (SQLException e) {
Log.e(this.getClass().toString(), "Error while checking db");
}
// Android doesn’t like resource leaks, everything should
// be closed
if (checkDb != null) {
checkDb.close();
}
return checkDb != null;
}
// Method for copying the database
private void copyDataBase() throws IOException {
// Open a stream for reading from our ready-made database
// The stream source is located in the assets
InputStream externalDbStream = context.getAssets().open(
DATABASE_NAME);
// Path to the created empty database on your Android device
String outFileName = DB_PATH + DATABASE_NAME;
// Now create a stream for writing the database byte by byte
OutputStream localDbStream = new FileOutputStream(outFileName);
// Copying the database
byte[] buffer = new byte[1024];
int bytesRead;
while ((bytesRead = externalDbStream.read(buffer)) > 0) {
localDbStream.write(buffer, 0, bytesRead);
}
// Don’t forget to close the streams
localDbStream.close();
externalDbStream.close();
}
public SQLiteDatabase openDataBase() throws SQLException {
String path = DB_PATH + DATABASE_NAME;
if (database == null) {
createDataBase();
database = SQLiteDatabase.openDatabase(path, null,
SQLiteDatabase.OPEN_READONLY);
}
Log.d("DB", "Open");
return database;
}
@Override
public synchronized void close() {
if (database != null) {
database.close();
}
Log.d("DB", "Close");
super.close();
}
@Override
public void onCreate(SQLiteDatabase db) {
Log.d("DB", "Create");
}
@Override
public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {
Log.d("DB", "Update");
}
I use a singleton to access it:
private static Database sInstance;
/**
* Open the database
*
* @param context The applications context
*/
public Database(Context context) {
DBOpenHelper openHelper = new DBOpenHelper(context);
database = openHelper.openDataBase();
}
public static synchronized Database getDatabase(
Context context) {
if (sInstance == null) {
sInstance = new Database(context);
}
return sInstance;
}
Now I try to access it in my AndroidTestCase
public class DatabaseTest extends AndroidTestCase {
Database database;
@Override
public void setUp() throws Exception {
super.setUp();
database = Database.getDatabase(getContext());
}
}
I've also tried the same setup using ServiceTestCase and ApplicationTestCase, but I always get a 'null' context thus resulting in a NPE upon creating/opening my database. I'm trying this for several hours now, and seem to be completely stuck. I really don't know what I'm missing here, can anybody shed some light on me?
The database I'm using is actually read-only, so I don't need to install a separate one for the unit testing. I'
You need to use a RenamingDelegatingContext in order to get a context you can use to open your database.
Add a RenamingDelegatingContext to your
setUp()
function as follows:Don't forget to call
database.close();
to close your database in thetearDown()
function.Reference: This project on GitHub.