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20 TechQA 2024-02-26T02:27:42.897000NAudio only plays sound on the default output device
37 views
Asked by John
Unstable app work when playing fast on a MIDI keyboard (NAudio)
47 views
Asked by olegtutaev
Is There A Way To Stop Occurence Of The Exception "WaveStillPlaying calling waveOutWrite"?
83 views
Asked by Coding Master
NAudio - WaveOutEvent.Volume Muted my entire game and I CANNOT revert it
397 views
Asked by omoor
Efficient way to port WaveOut API (using OpenAL?)
193 views
Asked by Z0q
Anyone who has used WaveOut API CPP please explain what's wrong with my code?
446 views
Asked by Gijahara
Using WAVEFORMATEXTENSIBLE with WAVE_FORMAT_IEEE_FLOAT, waveOutOpen returns WAVERR_BADFORMAT
1.1k views
Asked by Raptor007
Windows Waveform Functions - WAVEOUTCAPS for bitdepths other than 8 and 16
178 views
Asked by Grumblesaurus
C++ - Play Audio from buffer asynchronous
1.3k views
Asked by Rashid Bagheri
How to get number of channels from audio playback devices?
1k views
Asked by user6090619
freeing pwfx after waveOutOpen throws
95 views
Asked by lkanab
Replay a BufferedWaveProvider
597 views
Asked by AudioBubble
Double-buffered waveOutWrite() stuttering like hell
2.1k views
Asked by hidefromkgb
waveOutOpen hangs after waveOutClose in C#
838 views
Asked by AudioGuy
InvalidParameter calling waveOutOpen
872 views
Asked by Max
WaveOut stuttering while another media is playing in another environment
281 views
Asked by Ali Tor
NAudio playback sample values much smaller than recorded values
352 views
Asked by Haydan Tompkins
NAudio WaveOut.GetCapabilities().ProductName returns invalid characters in the device name
498 views
Asked by decisive
waveOutOpen(), waveOutWrite() gives my thread undocumented message 1024
389 views
Asked by Swiss Frank