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20 TechQA 2024-03-31T01:54:17.310000How to use bitwise operators in GLSL
68 views
Asked by user23910402
Three.js how to determine if backfacing in a RawShaderMaterial that's double sided and transparent?
22 views
Asked by Andy Ray
UNITY_VERTEX_INPUT_INSTANCE_ID use in custom shader
52 views
Asked by Dazpants Games
How to draw a WebGLTexture into another Canvas?
24 views
Asked by savram
How can I improve my brush on mobile with Unity slow touch interpretation problem?
39 views
Asked by SimoHDR
FrameBuffer texture reading black for each pixel WebGL
35 views
Asked by nolan weiss
Single WebGL 2.0 shader for multiple texture precisions
14 views
Asked by Ivan Kuckir
How you can make a 3D mask in the UI so that it is displayed correctly. Unity
22 views
Asked by Kenor
Could I use multiple materials in Skybox?
19 views
Asked by Yujin Hwang
C++ DirectX compress 3D texture into 2D texture
31 views
Asked by Can
i have a glslf file how do i convert that to rgb (primitive lua knowledge)
14 views
Asked by thexboxpc1
Why unity do not include my shader to build but log them?
26 views
Asked by Any Idea
Three.js using EffectComposer renderTarget texture is causing flickering / strobing
19 views
Asked by The Sloth
Godot shader rendering differently on android than in the editor
29 views
Asked by ppagdev
URP Lit material has a slightly white Background
17 views
Asked by eli
Are there any negative effects of calling glCompileShader multiple times using the same shader id?
51 views
Asked by Christopher Barrios Agosto
How to get screen UVs in the vert stage of a unity shader?
56 views
Asked by Wanja Wischmeier
Models using Unity URP shader and transparency are overlapping themselves
37 views
Asked by D'umbra