List Question
10 TechQA 2024-12-23 09:21:40Ambient and Specular lighting not working correctly in GLSL
1.1k views
Asked by andrew3ds
When I rotate model-view matrix should my light position preserve and only the model will rotate?
251 views
Asked by Narek
Diffuse normal inversed when 3D model too large (cilinder) using ASSIMP and Phong shading
331 views
Asked by Joey Dewd
Computing the Reflection Vector with Directional Light source
5.2k views
Asked by jmishra
Phong Shader: Fixed light specular component rotates with camera
597 views
Asked by SuperTasche
Ray tracing: Problems with Shadow Rays Output
962 views
Asked by assistantToTheRegionalMngr
Strange specular results from GLSL phong shader
3.1k views
Asked by StackAttack
What is the difference between Phong Shading and Gouraud Shading?
11.1k views
Asked by v4vendeta
OpenGL gamma correction with GL_FRAMEBUFFER_SRGB
773 views
Asked by yuris89
How to make specular lighting on python to implement the Phong lighting?
2k views
Asked by YURIY USYNIN