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20 TechQA 2024-01-22T16:21:55.537000What is the glVertexAttribPointer "stride" argument?
78 views
Asked by octopus
Does GL_DYNAMIC_DRAW make a difference when only using glBufferData?
68 views
Asked by Jason C
Trouble porting some GL line strips to core profile
45 views
Asked by Jason C
I have an error loading an image with STB image
374 views
Asked by Nico Cano
In what way is WebGL2 immediate compared to retained mode OpenGL3?
135 views
Asked by fields
Passing a big texture to a GLSL shader?
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Asked by Fabalo Asdimov
OpenGL Triange demo shows blank window
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Asked by part1kl
OpenGL Geometry Shader rendering triangle instead of square from a point
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Asked by BackSpace7777777
How to rotate a matrix along two axis without affecting the third axis at all?
192 views
Asked by KiraHoneybee
How to move 2D multiple drawn shapes (Squares and Rectanagles) seperately in OpenGl?
96 views
Asked by Wiki
how to implement 3D model rendering By different indexes?
102 views
Asked by izzy and simple
Why is my OpenGL code producing a black screen?
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Asked by Elen Mouradian
Beryllium crate does not link with project, linking with cc fails
276 views
Asked by inzig0
From C matrix to texture in modern OpenGL?
197 views
Asked by Ramiro Magno
Should I bind my buffers to GL_COPY_WRITE_BUFFER when uploading data?
207 views
Asked by Anne Quinn
OPENGL flickering on updating model uniform to same value
115 views
Asked by Monu Yadav
Should I prefer glMapBufferRange over glMapBuffer?
472 views
Asked by Anne Quinn
Access violation in nvoglv64.dll when using OpenGL
3.3k views
Asked by Jakkkub
Why Doesn't My Heightmap-Generated Terrain Texture Correctly?
168 views
Asked by Goldentoa11