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20 TechQA 2024-03-15T19:23:46.303000Converting Cannojs 3D world vectors to model-view matrix
134 views
Asked by Nikola Lukic
How does OpenGL std430 layout align elements in an array?
42 views
Asked by Dave
OpenGL moving objects have a black trail
101 views
Asked by MondGnu
What is the difference between glGenRenderbuffers and glCreateRenderbuffers?
102 views
Asked by rufuss
The same code not running on two different hardware in opengl
78 views
Asked by Kshitij Tripathi
Confused about how Rotation works in vulkan
59 views
Asked by VChuckShunA
Trying to use OpenGL to create two light sources, but only one light is emitting. Not sure why
64 views
Asked by Adam Hartman
How to calculate transform for GLTF joint with no inverse bind matrix and no channels?
41 views
Asked by Nico van Bentum
Transform Scale, Rotation, Translation over scene hierarchy without matrix decomposition
206 views
Asked by Nguyễn Hữu Kiệt
Quad Object not rendering onto screen
51 views
Asked by demystify181
Behaviour of (glm::) orthographic camera in Vulkan app
146 views
Asked by alexpanter
How do i convert world direction to local direction?
133 views
Asked by John Blayos
Perspective incorrect in GLFW3
46 views
Asked by Boblet67
Why the triangle is not displayed using glm 0.9.9.8, but it works using glm 0.9.8.5?
28 views
Asked by Mike
Calculating distance from a camera to a plane of a cube in opengl
77 views
Asked by Grusen
OpenGL: Texture Loading
121 views
Asked by Nicholas Phelps
OpenGL causing issues when opening window
51 views
Asked by yassir alrawi
How to set to specific scale in OpenGL?
130 views
Asked by kai
Calculating roll in an OpenGL camera class
98 views
Asked by Swatcat
Spherical interpolation between two points in GLM for OpenGL
138 views
Asked by Andriy Sultanov