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20 TechQA 2019-11-09T02:29:27.957000Velcro Physics: Collisions should rotate body, but not move it
264 views
Asked by pzach
Porting C# code. Is this a reference to a global object?
109 views
Asked by Garry Pettet
Any existing in-game MonogGame/XNA performance stats / diagnostics info?
215 views
Asked by Andrew Lundgren
Farseer (Box2D) - Increasing max world size by using doubles or decimals rather than floats?
333 views
Asked by Andrew Lundgren
Farseer/Box2D: BuoyancyController: Make it a polygon or circle (other than a rectangle)?
121 views
Asked by Andrew Lundgren
Vs2017 farseer reference
41 views
Asked by Karol Pisarzewski
Farseer/Box2D Rectangles going crazy after hitting floor
81 views
Asked by Cryru
Farseer Physics weird collisions
316 views
Asked by Felipe
Error while importing Farseer Physics Engine
96 views
Asked by Gaurav A Dubey
Box2D Farseer Physics Center of Mass and origin inconsistent
242 views
Asked by Pema Malling
MonoGame with Farseer physics engine. Can't locate at bottom
310 views
Asked by Fallen Angel
Circle out of Vertices
170 views
Asked by user2737037
Which Box2D-like physics engine parameters need pixel conversion?
202 views
Asked by Den
How can I add MonoGame.Framework to the Farseer Physics for MonoGame project in Xamarin?
638 views
Asked by Alexandru
How to move body out of collision on Farseer + Monogame?
148 views
Asked by Cristiano Santos
Tile a texture to a rectangle from the top
301 views
Asked by Alexandru
How to calculate distance between a fixture and a point in Box2D/Farseer?
765 views
Asked by MichaĆ
Scale texture to fit a circular body
100 views
Asked by Alexandru
C# Monogame & Farseer Physics: Collisions
1.2k views
Asked by dimitris93