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20 TechQA 2024-03-13T16:38:16.063000Attempt to convert pData provided by Direct3d11 to buffer, but error when resize window
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Asked by gdrfgdrf
DirectX 3d 11 after using the Depth Stencil view in OMSetRenderTarget nothing is rendering at alllll
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Asked by abx_pradB
Is the SlicePitch value wrong?
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Asked by M_16
Create DXGIFactory
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Asked by Anaph
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Asked by rbaleksandar
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Why could `RowPitch` be impossibly large after a `Map` call?
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Asked by LOST
How to correctly copy `Texture2D` to another adapter?
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Asked by LOST
How do I tell when Direct2D work has finished on the gpu
60 views
Asked by Tom Huntington
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178 views
Asked by UnclePooh
Do D3D11/D2D1 Device&DeviceContexts need to be reloaded on D2DERR_RECREATE_TARGET?
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Asked by EUrbanAutoTech
DuplicateOutput is falling with E_INVALIDARGS
62 views
Asked by 46784
What is a good way to batch render multiple quads with different textures in Direct3D 11?
291 views
Asked by qvindicator
What’s the correct color accumulation formula for volume rendering?
86 views
Asked by Soonts
Direct3D 11 (Vortice) stutters in Windows.Forms Control (works fine in Form or WinUI)
173 views
Asked by testalino
High performance loss when using multiple SwapChains
120 views
Asked by Grimkin
How to select default graphics adapter?
131 views
Asked by Soonts
How to create a Texture2D format YV12 (DXGI_FORMAT_420_OPAQUE)
190 views
Asked by Grey